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PSP

Resistance Retribution (PSP)

 by John Erikson on 15/03/2009

We dont often review games on the handheld consoles because most of them arent really relevant to our audience. We are willing to make exceptions however and today we have one of the finest games released on Sonys PSP up for review. Developer Sony Bend have released a modern day classic which hits the mark and will go down in the annals of history as one of the finest PSP games ever made.


LocoRoco 2 (PSP)

 by John Erikson on 08/02/2009

We dont often review portable titles here on Gamingheaven, mainly because a huge portion of them hold no interest to our readership. One such game which will appeal to many however is the followup to the hugely successful LocoRoco released on the Playstation Portable a few years ago. This time around developer SCE Studios Japan have incorporated a new series of game play elements to keep things fresh and fun.


Crisis Core - Final Fantasy VII

 by John Erikson on 02/04/2008

The Final Fantasy franchise has been one of the biggest selling of all time and the latest has now been released on the Playstation Portable. There are plenty of new characters to keep the story fresh as well as old favourites Cloud, Aerith and Tifa. This time around however my personal favourite has to protagonist Zack whose story is both complex yet compelling.


Monster Hunter Freedom 2

 by WhO_KnOwS on 03/09/2007

Games are following a trend lately of being extremely varied by design. While lately more and more games tend to cater to the scene newcomers, pros still have enough to keep them going. Unfortunately the masochists who want their games to not only challenge them, but torture them with impossible tasks tend to get left out. Monster Hunter Freedom 2 might not qualify as one of these games, but it will still break the spirit of most unprepared gamers. Read on to understand why!


Jeanne D'Arc

 by WhO_KnOwS on 30/08/2007

If you love turn-based strategy and tactical games the PSP so far hasn’t been exactly the handheld of choice. With several high profile yet unsuccessful knockoffs of games like Advanced Wars and Final Fantasy Tactics from Nintendo’s camp, owners of the black device were left craving for more. And while D&D: Tactics delivered all that tactical goodness for D&D fans, the rest of the player-base remained unmoved. Will the adventures of Joan of Arc be what the PSP needed to satisfy them?


Dungeons & Dragons - Tactics

 by WhO_KnOwS on 24/08/2007

Few things in this world are as well known as D&D is, yet at the same time so complex that hardly anyone understands them. Let’s face it though, if it weren’t for the Forgotten Realms themed games such as Baldur’s Gate and the huge stack of quality books taking place in the same universe, D&D wouldn’t be nearly as popular as it is. And while the Infinity engine games followed most if not all of the D&D rules, most of the intensive calculations were performed behind the scenes. Only the purists actually concerned themselves with all the die tosses that were happening before each sword swing. D&D: Tactic aims to please these diehard fans, but can it convince the rest of the gaming world?


Puzzle Scape

 by WhO_KnOwS on 21/06/2007

I've said it before and I'll say it again. The PSP had a slow start, an even slower first year (gee, this sounds like the PS3 as well), but after about 18 months or so good games finally started to show up. Today the PSP's game library is filled with excellent titles, ranging from 3D platformers to strategy games. One game holds a special place on that list though. A launch title that literally sold the console for the first few months, Lumines is probably the best Tetris lookalike to ever grace the screen of a gaming device. Oddly enough, so far the only game that used an even remotely similar concept was its sequel, Lumines II. Things are about to change though!


Crush

 by WhO_KnOwS on 15/06/2007

What would you do if you were unable to sleep for most of your life? According to this very original PSP title you’d get institutionalized first, after which a complex device named C.R.U.S.H. would delve deep into your psyche and help you resolve the problem (by the way, the S in C.R.U.S.H. stands for psyche). But sitting in a room with a digital shrink isn’t what most would consider fun, so obviously there must be something I’m not telling you…


Innocent Life: Harvest Moon

 by WhO_KnOwS on 29/04/2007

Usually the first thing a review mentions is the genre the game belongs to. Unless it’s absolutely clear the game is a basketball simulation or racing game, we reviewers like to slap genre tags onto games like there is no tomorrow. Innocent Life does a good job of making our life miserable though. Still, I’m not one to give up easily, so here is the genre tag I’ve come up with for Innocent Life: farming, life and social interaction simulation adventure game with light RPG elements. Now that the genre has been defined, let’s see what made me come up with such a painstakingly long tag.


Burnout Dominator (PSP)

 by WhO_KnOwS on 16/03/2007

There is speed and there is lightspeed. Then there is Burnout speed. Since coming out for the PS2, the series has been the synonym for high speed manic driving. Awarding players points for reckless speeding, causing crashes and all out road insanity made it one of the most extreme racers available. While the first two parts were very popular in Europe, it wasn’t until Burnout 3: Takedown that the series became a worldwide hit. Bringing the right mix of high speeds and puzzle-like crashes made it an amazing experience. Burnout: Revenge was more of the same, as was Burnout: Legends for the PSP. Before going fully next gen the Burnout series just made one final stop for the PS2 and PSP in the form of Dominator. Let’s see if the stop was worth it.


Every Extend Extra

 by WhO_KnOwS on 12/03/2007

Tetsuya Mizaguchi – the man who created two of the best tetris-like games of recent years, Lumines for the PSP and Meteos for the DS is at it again. Judging from his recent hits we expected yet another music filled, adrenalin pumping puzzler adventure that would blow us away, but did Tetsuya manage to deliver again? Or is there something missing this time around?


Ratchet and Clank : Size Matters

 by Sandok on 01/03/2007

Sony has been having a rough time in the gaming world of late, considering that the sales for its most recent console, the Playstation 3, have been far from enthusiastic. And unfortunately, the mobile gaming market isn’t fairing much better, given that the Playstation Portable is being drastically outsold by the Nintendo DS. However, none of this has dampened Sony’s ambition to dominate its competitors, ensuing in plenty of support for developers to create games on their platforms... but has it paid off? Well, when looking at the PSP, many will notice that the most famous triple A titles such as Killzone or Metal Gear Solid from the PS2 have been ported onto the tiny handheld, trying to capture a larger audience. The latest franchise to receive this treatment is Ratchet and Clank, resulting in their fourth adventure aptly called Size Matters.


Grand Theft Auto Vice City Stories

 by WhO_KnOwS on 19/11/2006

If there is one game series that is known to the general populace it is the GTA series. Its controversial nature has sparked many arguments, law suits and allegedly even murders. Whatever the truth, it is apparent that the GTA games possess that “something” that makes them hard to put down, even at three o’clock in the morning. A year ago the franchise made its debut on the PSP and game critics agreed that while the game was good it many of the features which its “bigger” brothers had. Over a year later the prequel to Vice City is here – according to Rockstar the issues from Liberty City Stories are gone and none of the features from the PS2 versions are missing. Time to find out how much truth there is to these statements!


Ultimate Ghosts 'N Goblins

 by Vesper on 18/10/2006

It’s been over twenty years since the original Ghosts ‘N Goblins first made an appearance in the arcade scene, and after all this time Capcom decided that they would bring back this medieval side scroller with the release of Ultimate Ghosts 'N Goblins on the Sony PSP. When the Princess Prin Prin was captured, it’s up to the legendary knight Arthur to overcome a whole slew of inventive monsters on his heroic quest. Featuring a revamped item system, tons of new battle weapons, and three difficulty levels to choose from, Ultimate GNG on the PSP is a satisfactory remake of a classic game.


Tekken 5

 by WhO_KnOwS on 08/09/2006

1994 is the year it all began. The first Tekken came out in the arcades and from that day on, The fighting genre was never the same again.


Loco Roco

 by WhO_KnOwS on 13/07/2006

It all started two days ago. The mailman delivered a package addressed to me. Knowing what it was I tore up the packaging and inserted the UMD into the PSP. 5 seconds (literally!) passed and already I was questioning the sanity of the authors. It has been a long time since I saw so many bright and lively colors coming from a screen of any kind. 10 minutes later I was hooked. I couldn’t put the game down. The catchy tunes, great art style, intuitive controls… All of it was just perfect. The PSP finally got its “Mario” game.


Death Jr

 by Vesper on 30/08/2005

Death Jr. is a hot looking title due for release on the PSP, we hunted down Senior Producer Chris Charla for a chat, Q&A style. Chris was very forthcoming and also gave us some exclusive screenshots of the game for publication, to wet your appetite!


Wipeout Pure

 by Vesper on 20/08/2005

Many eons ago, a wonderful thing happened to our world when Sony decided to engage itself in the console war. The majority of people doubted that the media giant would be able to win against the leading console giant of the time, but they did and the PlayStation was born. Millions flocked to it, abandoning Nintendo to try more mature, exciting and sinister games. However, this transition took a while, because at the time of the PlayStation’s launch, very few games were appealing. Except for the original Wipeout. By pure coincidence, the story has been the same for Sony’s brand new handheld, the PlayStation Portable (PSP).




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